https://wiki.libsdl.org/FrontPage Hi there. I'm Daniel and this is my beginner's guide to getting started with SDL2 game development.
I love pretty much all things electronic, mechanical, and programming-related. I enjoy knowing how things work and I tend to explore many areas of interest in varying degrees of detail.
I've been programming since about 12 years old. I started with C++ and eventually wound up with knowledge of more programming, scripting, and markup languages than I care to list, but it all started with C++. You can check out my public projects on GitHub now.
There's no such thing as a best language, you just pick the best tool for the job; however, many languages take a lot of inspiration from C and C++, so they're very easy to grasp if you already know C or C++.
To make this guide, I actually wrote a wonky replica of Microsoft's version of Minesweeper. You can check my code out at github.com/DanielMTyler/minesweeper.